award winning game Designer and STORYTELLER
To left are two great examples of projects I advised and personally worked on.
Guardians of Zo, is a BlockChain, CryptoCurrency product where you can make money playing casually.
Savage Lands, is a fan favorite survival game. We took over the product and raised the quality from a 27% up to 80%. I was the co cd and art director.
winning piece of entertainment. Included layout, scripting, story, battlefield deconstruction and unit symbiosis.
created this prototype. Kit layout, environmental storytelling, scripting, Unit placement, vfx placement and lighting.
Creation of R.F.P. (Request For Project) Proposals,
Milestone compliance and
Third party relations,
I had the pleasure of working at award
winning studio “Telltale Games” in San Rafael California.
Next up for me is shipping an episode for the upcoming title
Telltale’s “Tales of the Borderlands”.
Some of my older work, nominated in 2003 for best action game, I designed the critically acclaimed “Pearl Harbor” sequence, which included action choreography, game writing, and historical accuracy. Worked with Capt. Dale Dye, the Marines from Camp Pendelton’s Historical Unit and History Channel’s Dan King to get accurate ship plans and Japanese plane accuracy.
Followed up by European Assault, a move towards a sandbox/open level styled game for EA; which was based on a prototype I created between products.